![]() making some time available for handling those events? So isn't this then actually the correct solution? (At least until his "ideal solution" could be implemented). , isn't "capping the time taken per frame" exactly achieving this, i.e. Qt's event loop needs "a bit of idle time" to handle events from the windowing system So is the insertion of a 5 ms lag between the frames. It ofers enterprise video conferencing with real time messaging and content sharing. The reduction of frame rate or capping the time taken per frame are just kludges that don't really solve the problem, only hide it. Zoom is a client for meetings that provides simplified video conferencing and messaging across any device. On my system (M1 MacBookPro18,3, 16 GB RAM), it seems to be sufficient to set maximum_fps to 20fps, both on internal (3024x1964 Retina) and external (1920 x 1200) displays, with DSO images and equatorial grid turned on. ![]() This actually helped me quite a lot, too (I had previously not tried this because another user had reported that it basically didn't solve the issue). Zoom-mi-5.6.pkg: Patch Description: Zoom for MAC (Apple Silicon) 5.6: Bulletin Id: MAC-151: Bulletin Title: Updates of Zoom and Zoom Outlook Plugin: Severity: Moderate: Location Path: Zoom-mi-5.6.pkg: Bulletin Summary: Updates of Zoom and Zoom Outlook Plugin: Superceding Bulletin Id: MAC-151: Patch Release Date: Aug 8. YES! If I set my minimum and maximum fps to 10, the fps is obviously a little low, but the responsiveness is perfect!
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